AI Lip Sync

Lip sync AI re-animates a mouth so it matches a new audio track, which powers two workflows: dubbing an existing video with different speech, and animating a single photo into a full talking video. Arteza's avatar studio hosts several lip sync engines, from Sync-3's 4K video dubbing to OmniHuman's photo-plus-audio avatars, under one credit balance.

How it works

1

Provide the face

Upload a video to dub, or a single portrait photo to animate. Front-facing, well-lit faces with the mouth clearly visible sync most convincingly.

2

Add the audio

Upload a recording, or generate speech first in the audio studio with text to speech or a cloned voice. The model maps each speech sound to the matching mouth shape.

3

Generate the synced video

The model regenerates the mouth region frame by frame, or animates the whole face from the photo, so the lips, jaw and expressions move in time with the sound.

Models you can use right now

Every model below is live on Arteza with its current credit cost, pulled from the same pricing engine the studio uses at generation time.

Sync-3 Lipsync

Video dubbing with 4K lip sync

from 2 credits

OmniHuman v1.5

Photo + Audio to talking avatar

from 2 credits

Kling Avatar v2

Versatile lip sync for any character

from 2 credits

Infini Talk

Audio-driven talking avatar

from 4 credits

Frequently asked questions

Can I lip sync a photo, or do I need a video?

Both workflows are supported. Sync-3 Lipsync dubs existing videos with new audio at up to 4K. OmniHuman v1.5, Kling Avatar v2 and Infini Talk animate a single photo plus an audio file into a complete talking video.

Does AI lip sync work in any language?

Generally yes. The model maps sounds to mouth shapes rather than understanding the words, so it can sync mouths to most spoken languages, which is why lip sync is the backbone of video translation and localized content.

What inputs give the best results?

Clean speech audio without heavy music, and a face that is reasonably large, front-facing and unobstructed. Fast head turns, hands over the mouth and extreme angles are where artifacts appear.

Can I use someone else's face?

Only with their consent. Lip sync is widely used for legitimate dubbing, translation and avatar content, but you should only animate the likeness of people who have agreed to it.